Gaming is great.
One of the best things I know.
But it demands a time commitment not always compatible with adulting. Sure, drawing mega-maps, meticulously crafting dozens of encounters, bringing new and bizarre creatures into being, and populating towns with detailed NPCs can be fun. But that was all a lot easier when life’s demands were fewer.
Working full time, helping kids with homework, cooking dinner, mowing the yard—these things take time. Leisure time is at a premium, these days. At least it is for me. And I’d usually rather spend that time playing, as DM or PC, than prepping.
But at the same time, I’ve never been a fan of boxed text. Published modules are fine, I guess, but I’ve always preferred the flexibility of gaming in a custom world, with huge blank areas just waiting to be populated and explored, offering just the right amount of challenge to the PCs at specifically that moment in their story.
Finding the right balance between these two poles is the inspiration for this collection.
We’ve begun to gather up all the best ideas from decades of gaming and assemble them into a collection of modular bits. Things that make playing easier. Bolt-on additions that can be used in a geography and setting of that best suits a particular group. A town ready to be placed, with a handful of named NPCs and a bit of background. A map of a ruin with ideas for traps and creatures within ready to be adapted to experienced heroes or fledgling adventurers. A ready-made pantheon. Myths and legends from ancient times.
If it’s useful, throw it in. If it doesn’t fit your style or setting, leave it out. Use it as-is or change it up. The intent is to make gaming sessions easy to prepare and fun to play.
So here are some things to throw into a sandbox of your own. Go play.